Yakuza 3 Remastered/Movesets: Difference between revisions

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(Added description and basic table of movesets.)
(→‎Moveset List: Added a few new battle sets. Added potential citation tab.)
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|Dual gun moveset (Richardson) with some claw Lau moves.
|Dual gun moveset (Richardson) with some claw Lau moves.
|[[Yakuza 3 Remastered/Characters/Jo Amon|Jo Amon (Second Phase)]]
|[[Yakuza 3 Remastered/Characters/Jo Amon|Jo Amon (Second Phase)]]
|Dual Pistols(?)
|Dual Pistols
|Shoots bomb assets, seems to be associated with this action set.
|Shoots bomb assets, seems to be associated with this action set.
|-
|-
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|Double claw moveset (Lau) with Richardson gun moves.
|Double claw moveset (Lau) with Richardson gun moves.
|[[Yakuza 3 Remastered/Characters/Jo Amon|Jo Amon (Third Phase)]]
|[[Yakuza 3 Remastered/Characters/Jo Amon|Jo Amon (Third Phase)]]
|Dual Pistols(?)
|Dual Pistols
|Unknown when Amon transitions to this phase, as it bears many similarities to the second phase.
|Unknown when Amon transitions to this phase, as it bears many similarities to the second phase.
Assets do not change.
|-
|-
|'''BTL/Amon_X'''
|'''BTL/Amon_X'''
Line 42: Line 43:
|Generic action set template(?).
|Generic action set template(?).
|Unknown
|Unknown
|None
|None  
|Potentially a placeholder(?).
|Potentially a placeholder(?).
|-
|-
|'''BTL/Boxer'''
|'''BTL/Boxer'''
|Common boxer moveset.
|Common boxer moveset.
|Goons
|Goon Boxers
|None
|None
|
|
|-
|-
|'''BTL/Col_Boxer_A'''
|'''BTL/Col_Boxer_A'''
|Enemy boxer moveset (Tamashiro's knuckle dusters).
|Enemy boxer moveset (Tamashiro's knuckle dusters). Plus boxer
|Potentially coliseum or
moves.
generic bosses(?)
|Coliseum Boxers
|None(?)
|Fists
|Has some different move entries in [[property.bin]], but still uses Tamashiro's animations and vfx.  
|Has some different move entries in [[property.bin]], but still uses Tamashiro's animations and vfx.  
Uses fist hitbox locations instead of weapon specified hitbox location.
Uses fist hitbox locations instead of weapon specified hitbox location.
|-
|'''BTL/Col_Boxer_A_M'''
|Enemy boxer moveset (Tamashiro's knuckle dusters). Plus boxer
moves.
|Coliseum Knuckleheads
|Brass Knuckles(?)
|Is BTL/Col_Boxer_A but instead uses Tamashiro's actual [[property.bin]] entries. Possibly used for
brass knuckle boxers.
|-
|'''BTL/Col_Boxer_B'''
|Enemy boxer moveset (Tamashiro's knuckle dusters). Plus boxer
moves.
|Coliseum Boxers
|Unknown
|Is BTL/Col_Boxer_A with less moves.
|-
|'''BTL/Col_Enemy_A'''
|(wpa)<ref class="weaponType">[[Common Prefixes & Suffixes#Weapon Types|Common Prefixes & Suffixes]] - Lists the various weapon types used by battle sets.</ref> - One handed light weapon moveset.
|
|
|
|}
|}
==Notes==
<references />

Revision as of 00:45, 10 August 2024

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Check back later for additional changes


This page is used to categorize each moveset in Yakuza 3 Remastered by its ActionSet.cas. Each action set is sorted by its order in the file, as well as separating the playable and non-playable movesets.

Moveset List

Action Set Description Used By Weapons Used Notes
Playable
BTL/Kiryu Kazuma Kiryu's classic fighting style. Kazuma Kiryu Fists
Non-Playable
BTL/Amon Dual gun moveset (Richardson) with some claw Lau moves. Jo Amon (Second Phase) Dual Pistols Shoots bomb assets, seems to be associated with this action set.
BTL/Amon_U Double claw moveset (Lau) with Richardson gun moves. Jo Amon (Third Phase) Dual Pistols Unknown when Amon transitions to this phase, as it bears many similarities to the second phase.

Assets do not change.

BTL/Amon_X Twin sword moveset (copy of the player's double sword moveset). Jo Amon (First Phase) Dual Light Swords Copy of Kamiyama's kali stick action set, with a slip animation to indicate phase transition.
BTL/Base Generic action set template(?). Unknown None Potentially a placeholder(?).
BTL/Boxer Common boxer moveset. Goon Boxers None
BTL/Col_Boxer_A Enemy boxer moveset (Tamashiro's knuckle dusters). Plus boxer

moves.

Coliseum Boxers Fists Has some different move entries in property.bin, but still uses Tamashiro's animations and vfx.

Uses fist hitbox locations instead of weapon specified hitbox location.

BTL/Col_Boxer_A_M Enemy boxer moveset (Tamashiro's knuckle dusters). Plus boxer

moves.

Coliseum Knuckleheads Brass Knuckles(?) Is BTL/Col_Boxer_A but instead uses Tamashiro's actual property.bin entries. Possibly used for

brass knuckle boxers.

BTL/Col_Boxer_B Enemy boxer moveset (Tamashiro's knuckle dusters). Plus boxer

moves.

Coliseum Boxers Unknown Is BTL/Col_Boxer_A with less moves.
BTL/Col_Enemy_A (wpa)Cite error: Invalid <ref> tag; invalid names, e.g. too many - One handed light weapon moveset.

Notes