Yakuza 0/Characters/Kazuma Kiryu: Difference between revisions
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==Kazuma Kiryu== | ==Kazuma Kiryu== | ||
Kazuma Kiryu (桐生 一馬) is one of the main protagonists of [[Yakuza 0]], playing a major role in the events of the Kamurocho Revitalization Project. After being accused of murder in the [[Empty Lot]] by his superiors: [[Daisaku Kuze]], [[Hiroki Awano]], and [[Yakuza 0/Characters/Keiji Shibusawa | Keiji Shibusawa]] (lieutenants of the Dojima family), Kiryu's life is thrusted into turmoil. After a fight with Kuze for [[Shintaro Kazama]]'s innocence in the matter, Kiryu is expelled from the Dojima family, but [[Sohei Dojima]] reveals that the blame is still in Kazama's hand. With his yakuza status and goals in shambles, Kiryu is forced to cooperate with [[Tetsu Tachibana]] under [[Tachibana Real Estate]]. | Kazuma Kiryu (桐生 一馬) is one of the main protagonists of [[Yakuza 0]], playing a major role in the events of the Kamurocho Revitalization Project. After being accused of murder in the [[Empty Lot]] by his superiors: [[Daisaku Kuze]], [[Hiroki Awano]], and [[Yakuza 0/Characters/Keiji Shibusawa | Keiji Shibusawa]] (lieutenants of the Dojima family), Kiryu's life is thrusted into turmoil. After a fight with Kuze for [[Shintaro Kazama]]'s innocence in the matter, Kiryu is expelled from the Dojima family, but [[Sohei Dojima]] reveals that the blame is still in Kazama's hand. With his yakuza status and goals in shambles, Kiryu is forced to cooperate with [[Tetsu Tachibana]] under [[Tachibana Real Estate]]. | ||
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Kiryu's first beginning style, serving as a brutal and underdeveloped Dragon Of Dojima. Brawler is unlocked immediately as Kiryu's first style.<br> | Kiryu's first beginning style, serving as a brutal and underdeveloped Dragon Of Dojima. Brawler is unlocked immediately as Kiryu's first style.<br> | ||
{| class="wikitable" | {| class="wikitable" | ||
! colspan=" | ! colspan="7" |Brawler Combo | ||
|- | |- | ||
|First Combo Hook | !Move Summary | ||
!Input List | |||
!Hitbox Frames | |||
!Damage | |||
!Heat | |||
!Description | |||
!Move Details | |||
|- | |||
|Right Handed First Combo Hook ☐ | |||
|☐ Rear Overhead Hook | |☐ Rear Overhead Hook | ||
|Hitbox: ('''6''', '''8''') | |||
|Damage: '''10''' | |||
|Heat: '''20''' | |||
| rowspan="4" | | |||
*Fast and strong strikes, made to have a reliable combo. | |||
*Deals '''100''' Damage in total. | |||
*'''Blockable''' Hits | |||
|'''CFC Name''': Light_1 <br> | |||
'''Move Name''': P_KRS_CMB_01 | |||
|- | |||
|Left Handed Second Combo Hook ☐ | |||
|☐ Rear Overhead Hook → ☐☐ Lead Hook | |||
|Hitbox: ('''12''', '''15''') | |||
|Damage: '''20''' | |||
|Heat: '''20''' | |||
|'''CFC Name''': Light_2 <br> | |||
'''Move Name''': P_KRS_CMB_02 | |||
|- | |||
|Right Handed Third Combo Uppercut ☐ | |||
|☐ Rear Overhead Hook → ☐☐ Lead Hook → ☐☐☐ Rear Uppercut | |||
|Hitbox: ('''13''', '''15''') | |||
|Damage: '''30''' | |||
|Heat: '''15''' | |||
|'''CFC Name''': Light_3 <br> | |||
'''Move Name''': P_KRS_CMB_03 | |||
|- | |||
|Left Legged Fourth Combo Kick ☐ | |||
|☐ Rear Overhead Hook → ☐☐ Lead Hook → ☐☐☐ Rear Uppercut → ☐☐☐☐ High Lead Roundhouse Kick | |||
|Hitbox: ('''14''', '''16''') | |||
|Damage: '''40''' | |||
|Heat: '''12''' | |||
|'''CFC Name''': Light_4 <br> | |||
'''Move Name''': P_KRS_CMB_04 | |||
|} | |} | ||
Latest revision as of 01:31, 18 December 2022
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Kazuma Kiryu
Kazuma Kiryu (桐生 一馬) is one of the main protagonists of Yakuza 0, playing a major role in the events of the Kamurocho Revitalization Project. After being accused of murder in the Empty Lot by his superiors: Daisaku Kuze, Hiroki Awano, and Keiji Shibusawa (lieutenants of the Dojima family), Kiryu's life is thrusted into turmoil. After a fight with Kuze for Shintaro Kazama's innocence in the matter, Kiryu is expelled from the Dojima family, but Sohei Dojima reveals that the blame is still in Kazama's hand. With his yakuza status and goals in shambles, Kiryu is forced to cooperate with Tetsu Tachibana under Tachibana Real Estate.
Fighting Styles
Kiryu has four different fighting styles:
Brawler
Fighting Style: Self Taught Street Fighting
Fighter Commander Moveset: p_kiryu_s
General Move Indicator: P_KRS
Kiryu's first beginning style, serving as a brutal and underdeveloped Dragon Of Dojima. Brawler is unlocked immediately as Kiryu's first style.
Brawler Combo | ||||||
---|---|---|---|---|---|---|
Move Summary | Input List | Hitbox Frames | Damage | Heat | Description | Move Details |
Right Handed First Combo Hook ☐ | ☐ Rear Overhead Hook | Hitbox: (6, 8) | Damage: 10 | Heat: 20 |
|
CFC Name: Light_1 Move Name: P_KRS_CMB_01 |
Left Handed Second Combo Hook ☐ | ☐ Rear Overhead Hook → ☐☐ Lead Hook | Hitbox: (12, 15) | Damage: 20 | Heat: 20 | CFC Name: Light_2 Move Name: P_KRS_CMB_02 | |
Right Handed Third Combo Uppercut ☐ | ☐ Rear Overhead Hook → ☐☐ Lead Hook → ☐☐☐ Rear Uppercut | Hitbox: (13, 15) | Damage: 30 | Heat: 15 | CFC Name: Light_3 Move Name: P_KRS_CMB_03 | |
Left Legged Fourth Combo Kick ☐ | ☐ Rear Overhead Hook → ☐☐ Lead Hook → ☐☐☐ Rear Uppercut → ☐☐☐☐ High Lead Roundhouse Kick | Hitbox: (14, 16) | Damage: 40 | Heat: 12 | CFC Name: Light_4 Move Name: P_KRS_CMB_04 |
Rush
Fighting Style: Quick Kickboxing
Fighter Commander Moveset: p_kiryu_h
General Move Indicator: P_KRH
The second style Kiryu unlocks. It has swift jabs and kicks, built to weave and avoid enemy attacks. Rush is unlocked after Bacchus reveals Kamoji's swift fighting style in Chapter 2.
Beast
Fighting Style: Heavy Street Fighting + Wrestling
Fighter Commander Moveset: p_kiryu_c
General Move Indicator: P_KRC
The third style Kiryu unlocks. Beast utilizes heavy swings and attacks in order to deal extreme amounts of damage. Beastis unlocked after seeing MissTatsu at play in Chapter 2
Legend
Fighting Style: Pro Wrestling Throws + Street Fighting
Fighter Commander Moveset: p_kiryu_l
General Move Indicator: P_KRL
A somewhat hidden fourth style that Kiryu can unlock, that being the classic Dragon Of Dojima. It is unlocked after finishing the Real Estate minigame Kiryu has..