ADX: Difference between revisions
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ADX is a file format created by Criware in 1996. It has since been used in many games since its release, with it still being used in modern games to this day. However, it has been fully phased out by the HCA file format. | ADX is a file format created by Criware in 1996. It has since been used in many games since its release, with it still being used in modern games to this day. However, it has been fully phased out by the [[HCA]] file format. | ||
Its main use is to play looping background music during events and cutscenes. A non-looping version, called [[AHX]], is used for voice lines and dialogue. | Its main use is to play looping background music during events and cutscenes. A non-looping version, called [[AHX]], is used for voice lines and dialogue. | ||
[[Category: File Formats]] | [[Category: File Formats]] |
Latest revision as of 12:23, 13 December 2022
ADX is a file format created by Criware in 1996. It has since been used in many games since its release, with it still being used in modern games to this day. However, it has been fully phased out by the HCA file format.
Its main use is to play looping background music during events and cutscenes. A non-looping version, called AHX, is used for voice lines and dialogue.