Modding Terms
The Yakuza Modding Community has coined several terms to identify (and simplify) files used in the Yakuza Franchise.
Game Terms
A collection of terms to organize games based release and gameplay.
- "PS2" Era Games:
Refers to the Playstation 2 games including:
- PXD:
Internal name of the game engine used since Ryu Ga Gotoku: Kenzan!. It has evolved through the years and it is what powers every Ryu Ga Gotoku title to this day.
Since information about the engine is scarce, different terms are used to identify specific ranges of versions that share similarities from a modding standpoint.
- "OOE" Old Old Engine:
Refers to older titles (including Remasters) such as:
- "OE" Old Engine:
Refers to the titles right before the release of the Dragon Engine.
As a side note: "Magical V" is not the official term for OE/OOE games.
This includes:
- Yakuza 5
- Yakuza 5 Remastered
- Ryu Ga Gotoku: Ishin!
- Yakuza 0
- Yakuza Kiwami
- Fist of the North Star: Lost Paradise
- "DE" Dragon Engine:
Refers to titles made in an overhauled PXD. The official name for it is Dragon Engine. Includes:
- "DE 2.0" Dragon Engine Version 2:
Another term used for Dragon Engine after Judgment, noted for different file structural changes. Includes:
- "UE" Unreal Engine:
Games partially developed with Unreal Engine. Includes:
- Misc Games:
Games developed for other devices or entirely different games in general. Not a modding term, just a general categorization. AKI Engine Games include:
File Terms
- Node:
Defines a data structure that files utilize in order to insert different data into the game. Example: