Yakuza: Like a Dragon/db/sujimon data: Difference between revisions

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(Created page with "{| class="wikitable" |+ sujimon_data.bin |- ! Function !! Description |- | name || Name of the selected Sujimon |- | article_category_param[child] || Unknown |- | article_category_param[adult_man] || Unknown |- | article_category_param[adult_woman] || Unknown |- | article_category_param[middle_man] || Unknown |- | article_category_param[middle_woman] || Unknown |- | article_category_param[aged] || Unknown |- | article_category_param[_11] || Unknown |- | article_category_...")
 
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| attack_motion || Example fighting animation. IDs taken from motion_gmt in PUID.yazawa.
| attack_motion || Example fighting animation. IDs taken from motion_gmt in PUID.yazawa.
|-
|-
| equip_l || Unknown, seems to be always set to 0
| equip_l || Unused. Seems to take this information from battle_rpg_enemy.
|-
|-
| equip_r || Unknown, seems to be always set to 0
| equip_r || Unused. Seems to take this information from battle_rpg_enemy.
|-
|-
| stage || Unknown
| stage || Unknown
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| display_place_and_other_timeline_achievement_sub || Unknown
| display_place_and_other_timeline_achievement_sub || Unknown
|-
|-
| display_place_and_other_timeline_achievement_sub_sub || Whether or not a skill requires Voltage -- the class mechanic for Musician
| display_place_and_other_timeline_achievement_sub_sub || Unknown
|-
|-
| unknown_picture || Shows a texture in place of a model, except this time for when the Sujimon has not been encountered yet.
| unknown_picture || Shows a texture in place of a model, except this time for when the Sujimon has not been encountered yet.

Latest revision as of 20:00, 21 October 2023

sujimon_data.bin
Function Description
name Name of the selected Sujimon
article_category_param[child] Unknown
article_category_param[adult_man] Unknown
article_category_param[adult_woman] Unknown
article_category_param[middle_man] Unknown
article_category_param[middle_woman] Unknown
article_category_param[aged] Unknown
article_category_param[_11] Unknown
article_category_param[china_town] Unknown
article_category_param[korea_town] Unknown
article_category_param[homeless] Unknown
article_category_param[brothel_area] Unknown
article_category_param[yokohama_people] Unknown
article_category_param[bar_city] Unknown
article_category_param[isesaki_area] Unknown
article_category_param[_19] Unknown
article_category_param[_20] Unknown
article_category_param[_21] Unknown
article_category_param[_22] Unknown
article_category_param[_23] Unknown
article_category_param[_24] Unknown
article_category_param[_25] Unknown
article_category_param[_26] Unknown
article_category_param[_27] Unknown
article_category_param[_28] Unknown
article_category_param[_29] Unknown
explanation Description of the selected Sujimon
rare Rarity of the Sujimon, highest value is 10
skill Shows skills used by the Sujimon in battle, highest value is 3
skill[0] Shows the name of a skill, ID is taken from rpg_skill
skill[1] Shows the name of a skill, ID is taken from rpg_skill, won't show up if "skill" value is lower than 2
skill[2] Shows the name of a skill, ID is taken from rpg_skill, won't show up if "skill" value is lower than 3
category_id Unknown
icon Icon used for the Sujimon
model Unknown, seems to be always set to 0
stand_motion Stance animation. IDs taken from motion_gmt in PUID.yazawa.
attack_motion Example fighting animation. IDs taken from motion_gmt in PUID.yazawa.
equip_l Unused. Seems to take this information from battle_rpg_enemy.
equip_r Unused. Seems to take this information from battle_rpg_enemy.
stage Unknown
place Unknown
picture Show a texture in place of a model. Used for Sujimon such as the tiger or the excavator.
display_place_and_other_timeline_achievement Unknown
display_place_and_other_timeline_achievement_sub Unknown
display_place_and_other_timeline_achievement_sub_sub Unknown
unknown_picture Shows a texture in place of a model, except this time for when the Sujimon has not been encountered yet.
level_unspecified Unknown
drop_items Shows items dropped by the Sujimon in battle, highest value is 3
drop_items[0] Shows the name of a dropped item, ID is taken from item
drop_items[1] Shows the name of a dropped item, ID is taken from item, won't show up if "drop_items" value is lower than 2
drop_items[2] Shows the name of a dropped item, ID is taken from item, won't show up if "drop_items" value is lower than 3