Yakuza 0/Characters/Keiji Shibusawa: Difference between revisions
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==Fighting Styles== | ==Fighting Styles== | ||
Shibusawa's fighting style mirrors that of Kiryu: [[Yakuza 0/Characters/Kazuma Kiryu | Rush]], [[Yakuza 0/Characters/Kazuma Kiryu | Beast]], and [[Yakuza 0/Characters/Kazuma Kiryu | Brawler]]. His style varies depending on the state of his health, and each style has unique effects applied in order to differentiate. | Shibusawa's fighting style mirrors that of Kiryu:[[Yakuza 0/Characters/Kazuma Kiryu | Rush]], [[Yakuza 0/Characters/Kazuma Kiryu | Beast]], and [[Yakuza 0/Characters/Kazuma Kiryu | Brawler]]. His style varies depending on the state of his health, and each style has unique effects applied in order to differentiate. | ||
===Rush=== | ===Rush=== | ||
Style: Swift Rush Kickboxing | Style: Swift Rush Kickboxing | ||
His Rush style consist of fast attacks, making sure Kiryu is kept on his toes, heavily relying on blocking or dodging his attacks. As well as having swift attacks, he also has powerful knockdown moves, in which he will setup a command grab combo. | His Rush style consist of fast attacks, making sure Kiryu is kept on his toes, heavily relying on blocking or dodging his attacks. As well as having swift attacks, he also has powerful fast knockdown moves, in which he will setup a command grab combo. | ||
{| class="wikitable" | {| class="wikitable" | ||
! colspan=" | ! colspan="8" |Attack Combos | ||
|- | |- | ||
!Attack Order | !Attack Order | ||
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!Heat | !Heat | ||
!Description | !Description | ||
!Test | |||
!Move Details | !Move Details | ||
|- | |- | ||
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* Fast 2 hit attack. | * Fast 2 hit attack. | ||
* '''Blockable''' | * '''Blockable''' | ||
| rowspan="3" | | |||
|'''CFC Name''': CMB_rush_01 | |'''CFC Name''': CMB_rush_01 | ||
'''Move Name''': E_SBH_CMB_rush_01 | '''Move Name''': E_SBH_CMB_rush_01 | ||
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|'''CFC Name:''' CMB_rush_03 | |'''CFC Name:''' CMB_rush_03 | ||
'''Move Name:''' E_SBH_CMB_rush_03 | '''Move Name:''' E_SBH_CMB_rush_03 | ||
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|Rush Kick Combo 1 | |||
|Front Kick | |||
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|- | |||
|Rush Kick Combo 2 | |||
|Double Backfist Strike | |||
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|Rush Kick Combo 3 | |||
|Lead Front Kick > Lead Sidekick | |||
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|} | |} | ||
{| class="wikitable" | {| class="wikitable" |
Revision as of 19:14, 16 December 2022
Keiji Shibusawa
Keiji Shibusawa (渋沢啓治) serves as one of the three Dojima Family lieutenants and as the Patriarch of the Shibusawa Family. He is the final boss of Yakuza 0, serving as a foil to Kiryu Kazuma.
Fighting Styles
Shibusawa's fighting style mirrors that of Kiryu: Rush, Beast, and Brawler. His style varies depending on the state of his health, and each style has unique effects applied in order to differentiate.
Rush
Style: Swift Rush Kickboxing
His Rush style consist of fast attacks, making sure Kiryu is kept on his toes, heavily relying on blocking or dodging his attacks. As well as having swift attacks, he also has powerful fast knockdown moves, in which he will setup a command grab combo.
Attack Combos | |||||||
---|---|---|---|---|---|---|---|
Attack Order | Move Summary | Hitbox Frames | Damage | Heat | Description | Test | Move Details |
Rush Combo 1 | Jab to Rear Hook | Jab: (6 - 9)
Hook: (12 - 14) |
Damage: 35 | Heat: 19 |
|
CFC Name: CMB_rush_01
Move Name: E_SBH_CMB_rush_01 | |
Rush Combo 2 | Front Kick into Rear Backfist Strike | Front Kick: (8 - 6)
Rear Backfist Strike: (15 - 17) |
Damage: 30 | Heat: 0 |
|
CFC Name: CMB_rush_02
Move Name: E_SBH_CMB_rush_02 | |
Rush Combo 3 | Double Backfist Strike → Jab → Uppercut | Rear Backfist Strike: (7 - 9)
Rear Backfist Strike: (15 - 17) Jab: (23 - 25) Uppercut: (32 - 34) |
Damage: 90 | Heat: 19 |
|
CFC Name: CMB_rush_03
Move Name: E_SBH_CMB_rush_03 | |
Rush Kick Combo 1 | Front Kick | ||||||
Rush Kick Combo 2 | Double Backfist Strike | ||||||
Rush Kick Combo 3 | Lead Front Kick > Lead Sidekick |
Regular Attacks | ||||||
---|---|---|---|---|---|---|
Move Info | Move Summary | Hitbox Frames | Damage | Heat | Description | Move Details |
Double Punch | Lead punch > Double Punch | E_SBH_ATK_doublepunch | ||||
Run Combo | Flying Double Kick > Spinning Hook > Side Hammer Strike | E_SBH_ATK_run_combo | ||||
Side Kick | Lead High Side Kick | E_SBH_ATK_sidekick | ||||
Down Kick | Punt Kick | E_SBH_ATK_down_kick | ||||
Weave Rear Attack | Jab into Rear Hook | E_SBH_ATK_weave_r | ||||
Weave Lead Attack | Front Kick | E_SBH_ATK_weave_l |
Sway Attacks | ||||||
---|---|---|---|---|---|---|
Move Info | Move Summary | Hitbox Frames | Damage | Heat | Description | Move Details |
Front Attack Sway | ||||||
Back Attack Sway | ||||||
Right Attack Sway | ||||||
Light Attack Sway |
Beast
(Insert description) (Recommend inserting table)
Brawler
(Insert description) (Recommend inserting table)
Heat Actions
(Specify that this boss does not have unique heat actions) (Insert a table including:
-Transitional Hacts that play when Shibusawa's hp lowers -Rare heat action where Kiryu can reverse Shibusawa's table weapon
)