BIN (scenario2): Difference between revisions
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Line 116: | Line 116: | ||
|int32 | |int32 | ||
|Misc Settings Pointer | |Misc Settings Pointer | ||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
|+Scenario Settings | |||
!Offset | |||
!Type | |||
!Description | |||
|- | |||
|0x00 | |||
|int32 | |||
|'''Player Settings''' Pointer | |||
|- | |||
|0x04 | |||
|int32 | |||
|'''Player Settings''' Versions Count | |||
|- | |||
|0x08 | |||
|int32 | |||
|Node ID | |||
|- | |||
|0x0C | |||
|int32 | |||
|Unused? | |||
|} | |} | ||
[[Category:File Formats]] | [[Category:File Formats]] |
Revision as of 07:41, 18 December 2022
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Scenario2.bin is an overhauled version of BIN (scenario). Controls the main flow of the game, specifying scenario flags and parameters like music that plays in specific moments.
Used in:
Technical Information
File consists of multiple interconnected chunks.
Yakuza Ishin\Zero\Kiwami version:
Offset | Type | Description |
---|---|---|
0x00 | int32 | Unused |
0x04 | int32 | Unused chunk count |
0x08 | int32 | Unused chunk pointer |
0x0C | int32 | Unused |
0x10 | int32 | Player Settings Node Count |
0x14 | int32 | Player Settings Pointer |
0x18 | int32 | Scenario Settings Node Count |
0x1C | int32 | Scenario Settings Pointer |
0x20 | int32 | Settings Size |
0x24 | int32 | Settings Pointer |
0x28 | int32 | Node Count |
0x2C | int32 | Node Pointer |
0x30 | int32 | Scenario Access Pointer |
0x34 | int32 | Scenario Access Node Count |
0x38 | int32 | String Pointer |
0x3C | int32 | Unused |
0x40 | int32 | String Pointer |
Offset | Type | Description |
---|---|---|
0x00 | int32 | Game Mode |
0x04 | int32 | String Pointer |
0x08 | int32 | Player Position |
0x0C | int32 | Unknown |
0x10 | int32 | Misc Settings Size |
0x14 | int32 | Misc Settings Pointer |
Offset | Type | Description |
---|---|---|
0x00 | int32 | Player Settings Pointer |
0x04 | int32 | Player Settings Versions Count |
0x08 | int32 | Node ID |
0x0C | int32 | Unused? |