BIN (scenario2): Difference between revisions
Jump to navigation
Jump to search
Line 13: | Line 13: | ||
=== Yakuza Ishin\Zero\Kiwami version: === | === Yakuza Ishin\Zero\Kiwami version: === | ||
<div class="mw-collapsible" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}"> | |||
{| class="wikitable mw-collapsible" | {| class="wikitable mw-collapsible" | ||
|+Header | |+Header | ||
Line 87: | Line 88: | ||
|'''String''' Pointer | |'''String''' Pointer | ||
|} | |} | ||
{| class="wikitable mw-collapsible | {| class="wikitable mw-collapsible" | ||
|+Player Settings | |+Player Settings | ||
!Offset | !Offset | ||
Line 111: | Line 112: | ||
|0x10 | |0x10 | ||
|int32 | |int32 | ||
|Misc Settings Size | |'''Misc Settings''' Size | ||
|- | |- | ||
|0x14 | |0x14 | ||
|int32 | |int32 | ||
|Misc Settings Pointer | |'''Misc Settings''' Pointer | ||
|} | |} | ||
{| class="wikitable mw-collapsible | {| class="wikitable mw-collapsible" | ||
|+Scenario Settings | |+Scenario Settings | ||
!Offset | !Offset | ||
Line 140: | Line 141: | ||
|} | |} | ||
</div> | |||
[[Category:File Formats]] | [[Category:File Formats]] |
Revision as of 07:44, 18 December 2022
![]() |
This page is under construction Check back later for additional changes |
Scenario2.bin is an overhauled version of BIN (scenario). Controls the main flow of the game, specifying scenario flags and parameters like music that plays in specific moments.
Used in:
Technical Information
File consists of multiple interconnected chunks.
Yakuza Ishin\Zero\Kiwami version:
Offset | Type | Description |
---|---|---|
0x00 | int32 | Unused |
0x04 | int32 | Unused chunk count |
0x08 | int32 | Unused chunk pointer |
0x0C | int32 | Unused |
0x10 | int32 | Player Settings Node Count |
0x14 | int32 | Player Settings Pointer |
0x18 | int32 | Scenario Settings Node Count |
0x1C | int32 | Scenario Settings Pointer |
0x20 | int32 | Settings Size |
0x24 | int32 | Settings Pointer |
0x28 | int32 | Node Count |
0x2C | int32 | Node Pointer |
0x30 | int32 | Scenario Access Pointer |
0x34 | int32 | Scenario Access Node Count |
0x38 | int32 | String Pointer |
0x3C | int32 | Unused |
0x40 | int32 | String Pointer |
Offset | Type | Description |
---|---|---|
0x00 | int32 | Game Mode |
0x04 | int32 | String Pointer |
0x08 | int32 | Player Position |
0x0C | int32 | Unknown |
0x10 | int32 | Misc Settings Size |
0x14 | int32 | Misc Settings Pointer |
Offset | Type | Description |
---|---|---|
0x00 | int32 | Player Settings Pointer |
0x04 | int32 | Player Settings Versions Count |
0x08 | int32 | Node ID |
0x0C | int32 | Unused? |