MEP

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Revision as of 02:23, 13 December 2022 by Draxx182 (talk | contribs) (Created page with "The MEP file format extension for both [https://rgg-games.wiki/wiki/Modding_Terms OE and OOE games]. This file is used to register visual effects into (property.bin) moves. It serves precursor to the BEP file format the Dragon Engine uses. =Overview= This file type is structured in nodes. Category:File Formats")
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The MEP file format extension for both OE and OOE games. This file is used to register visual effects into (property.bin) moves. It serves precursor to the BEP file format the Dragon Engine uses.

Overview

This file type is structured in nodes.