Modding Terms: Difference between revisions

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(Created page with "The Yakuza Modding Community has coined several terms to identify (and simplify) files used in the [https://rgg-games.wiki/wiki/Category:Games Yakuza Franchise]. ==Game Terms== A collection of terms to organize games based release and gameplay. * "PS2" Era Games: Refers to the Playstation 2 games including: #[https://rgg-games.wiki/wiki/Yakuza_2 Yakuza 1] #[https://rgg-games.wiki/wiki/Yakuza_2 Yakuza 2]. * "OOE" Old Old Engine: Category:Help")
 
 
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The Yakuza Modding Community has coined several terms to identify (and simplify) files used in the [https://rgg-games.wiki/wiki/Category:Games Yakuza Franchise].
The Yakuza Modding Community has coined several terms to identify (and simplify) files used in the [[:Category:Games|Yakuza Franchise]].


==Game Terms==
==Game Engine Terms==
A collection of terms to organize games based release and gameplay.
The official, internal name for the game engine used from Kenzan onward is "PXD". Since information about the "PXD" engine is scarce, different terms are used to identify specific ranges of versions that share similarities from a modding standpoint.
* "PS2" Era Games:  
 
Refers to the Playstation 2 games including:  
=== "PS2" Era Games ===
#[https://rgg-games.wiki/wiki/Yakuza_2 Yakuza 1]
#[[Yakuza]]
#[https://rgg-games.wiki/wiki/Yakuza_2 Yakuza 2].
#[[Yakuza 2]]
* "OOE" Old Old Engine:  
#[[Ryu Ga Gotoku 1 + 2 HD Edition]]
 
=== Old Old Engine (OOE) ===
#[[Ryu Ga Gotoku: Kenzan!]]
#[[Yakuza 3]]
#[[Yakuza 3 Remastered]]
#[[Yakuza 4]]
#[[Yakuza 4 Remastered]]
#[[Yakuza: Dead Souls]]
 
=== Old Engine (OE) ===
Note: "Magical V" is ''not'' the name of this engine; that refers to motion capture software used by SEGA, as well as other game companies such as Koei Tecmo.
 
#[[Yakuza 5]]
#[[Yakuza 5 Remastered]]
#[[Ryu Ga Gotoku: Ishin!]]
#[[Yakuza 0]]
#[[Yakuza Kiwami]]
#[[Fist of the North Star: Lost Paradise]]
 
===  Dragon Engine (DE) ===
#[[Yakuza 6: The Song of Life]]
#[[Yakuza Kiwami 2]]
#[[Judgment]] 
 
==== DE 2.0 ====
While these games still run on the Dragon Engine, these titles are noted for different file structural changes & more advanced shaders.
 
#[[Yakuza: Like a Dragon]]
#[[Lost Judgment]]
 
=== Unreal Engine ===
#[[Like a Dragon: Ishin!]]
 
=== Unity ===
#[[Ryu Ga Gotoku Online]]
#[[Super Monkey Ball Banana Mania]]
 
=== Other ===
Games developed for other devices or entirely different games in general. Not a modding term, just a general categorization.
 
#[[Kurohyou: Ryu Ga Gotoku Shinsho]]
#[[Kurohyou 2: Ryu Ga Gotoku Ashura-hen]]
#[[Def Jam]]
 
=File Terms =
*Node:
Defines a data structure that files utilize in order to insert different data into the game.
Example:
#The [[MEP]] file Format consists of nodes of visual effects including  but not limited to particle effects, lights and limbflashes
#The [[BEP]] file format handles the main properties of visual effects and hit registrations into several different nodes.


[[Category:Help]]
[[Category:Help]]

Latest revision as of 13:42, 22 June 2023

The Yakuza Modding Community has coined several terms to identify (and simplify) files used in the Yakuza Franchise.

Game Engine Terms

The official, internal name for the game engine used from Kenzan onward is "PXD". Since information about the "PXD" engine is scarce, different terms are used to identify specific ranges of versions that share similarities from a modding standpoint.

"PS2" Era Games

  1. Yakuza
  2. Yakuza 2
  3. Ryu Ga Gotoku 1 + 2 HD Edition

Old Old Engine (OOE)

  1. Ryu Ga Gotoku: Kenzan!
  2. Yakuza 3
  3. Yakuza 3 Remastered
  4. Yakuza 4
  5. Yakuza 4 Remastered
  6. Yakuza: Dead Souls

Old Engine (OE)

Note: "Magical V" is not the name of this engine; that refers to motion capture software used by SEGA, as well as other game companies such as Koei Tecmo.

  1. Yakuza 5
  2. Yakuza 5 Remastered
  3. Ryu Ga Gotoku: Ishin!
  4. Yakuza 0
  5. Yakuza Kiwami
  6. Fist of the North Star: Lost Paradise

Dragon Engine (DE)

  1. Yakuza 6: The Song of Life
  2. Yakuza Kiwami 2
  3. Judgment

DE 2.0

While these games still run on the Dragon Engine, these titles are noted for different file structural changes & more advanced shaders.

  1. Yakuza: Like a Dragon
  2. Lost Judgment

Unreal Engine

  1. Like a Dragon: Ishin!

Unity

  1. Ryu Ga Gotoku Online
  2. Super Monkey Ball Banana Mania

Other

Games developed for other devices or entirely different games in general. Not a modding term, just a general categorization.

  1. Kurohyou: Ryu Ga Gotoku Shinsho
  2. Kurohyou 2: Ryu Ga Gotoku Ashura-hen
  3. Def Jam

File Terms

  • Node:

Defines a data structure that files utilize in order to insert different data into the game. Example:

  1. The MEP file Format consists of nodes of visual effects including but not limited to particle effects, lights and limbflashes
  2. The BEP file format handles the main properties of visual effects and hit registrations into several different nodes.